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- On Wed, 6 Mar 1996, Ken_VanBrocklin@ATK.COM (Ken VanBrocklin) wrote:
- >jeric@accessone.com wrote:
- >> How does one REVERSE an entire animation?
- >> Sure, I could render it out and reverse the frames, but that would make
- >>this particular animation very hard to setup.
- >
- >It still may be the way to go.
-
- Yes, unfortunately.
-
- > If you could set the values of all spline
- >motions reverse to what they would be for a normal forward playing
- >animation, it might not be to bad.
-
- This is probably do-able in BML or even Visual Basic by whompin' on the
- ASCII Scene file-- unfortunately, as is often (make that "usually") the case, I
- don't have the time to write & debug the macro to do this. >8^(
-
- >> One would think that, congruent to the LW interface, the user could
- >>apply a scaling factor of -1, but SCENE will not accept negative scaling
- >>numbers.
- >
- >That would be a nice feature.
-
- Sure would, especially for particle animations.
- >
- >Ken Van Brocklin
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